Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Celerometer and idling reminder: persuasive technology for school bus eco-driving
CHI '07 Extended Abstracts on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Usability of car dashboard displays for elder drivers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A long-term study of user experience towards interaction designs that support behavior change
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Multimodal advanced driver assistance systems: an overview
Proceedings of the 2nd international workshop on Multimodal interfaces for automotive applications
An evaluation of how small user interface changes can improve scientists' analytic strategies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing an integrated driver assistance system using image sensors
Journal of Intelligent Manufacturing
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We apply HCI design principles to redesign the dashboard of the automobile to address the problem of speeding. We prototyped and evaluated a new speedometer designed with the explicit intention of changing drivers' speeding behavior. Our user-tests show that displaying the current speed limit as part of the speedometer visualization (i.e. the dynamic speedometer) results in safer driving behavior. Designing with the intent to achieve a particular behavior can be an effective approach for increasing the safety of mission-critical systems. This is an area in which HCI designers can have a significant impact.