NEAT-o-games: ubiquitous activity-based gaming
CHI '07 Extended Abstracts on Human Factors in Computing Systems
UP health: ubiquitously persuasive health promotion with an instant messaging system
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Mobile Networks and Applications
Wellness applications -- ui design to support long-term usage motivation
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Socially respectful enjoyment tracking for tabletop games
CHI '08 Extended Abstracts on Human Factors in Computing Systems
NEAT-o-Games: blending physical activity and fun in the daily routine
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A Systematic Framework for Designing and Evaluating Persuasive Systems
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
Journal of Biomedical Informatics
A context-aware fitness guide system for exercise optimization in U-health
IEEE Transactions on Information Technology in Biomedicine
Mobile robot for personal exercise training in ubiquitous healthcare environment
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human
Mobile mentor: weight management platform
Proceedings of the 15th international conference on Intelligent user interfaces
Using formal specification techniques for advanced counseling systems in health care
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
How to evaluate technologies for health behavior change in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile applications in an aging society: Status and trends
Journal of Systems and Software
Journal of Biomedical Informatics
Successful persuasive technology for behavior reduction: mapping to fogg’s gray behavior grid
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Designing wellness interventions and applications
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Wellness interventions and HCI: theory, practice, and technology
ACM SIGHIT Record
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In this paper, we present PmEB, an application for mobile phones that allows users to monitor their caloric balance as a part of weight management. PmEB allows users to track their caloric balance by recording food intake and physical activity on their mobile phones. Daily reminder messages are sent via SMS messages to encourage compliance. Collected data is sent automatically every 24 hours to a central server where it can be analyzed in detail. PmEB was designed as a tool for both users to self-monitor and manage their food consumption and physical activity and primary health care providers to study behavioral patterns in overweight patients. Formative evaluation with seven health-intervention experts and a week-long user study with six clinically overweight, non-expert participants have shown PmEB to have promising potential for improving self-efficacy in dietary and exercise behavior.