Personal health information management
Communications of the ACM - Personal information management
Design requirements for technologies that encourage physical activity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PmEB: a mobile phone application for monitoring caloric balance
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Reflecting on health: a system for students to monitor diet and exercise
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A table tennis game for three players
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
Proceedings of the 5th international conference on Mobile systems, applications and services
Mobile Networks and Applications
MAHI: investigation of social scaffolding for reflective thinking in diabetes management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Activity sensing in the wild: a field trial of ubifit garden
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Mobile Sensing Platform: An Embedded Activity Recognition System
IEEE Pervasive Computing
Flowers or a robot army?: encouraging awareness & activity with personal, mobile displays
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
"My Phone is a Part of My Soul - How People Bond with Their Mobile Phones
UBICOMM '08 Proceedings of the 2008 The Second International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies
EatWell: sharing nutrition-related memories in a low-income community
Proceedings of the 2008 ACM conference on Computer supported cooperative work
BALANCE: towards a usable pervasive wellness application with accurate activity inference
Proceedings of the 10th workshop on Mobile Computing Systems and Applications
Design influence on social play in distributed exertion games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile Heart Health: Project Highlight
IEEE Pervasive Computing
Exploring Privacy Concerns about Personal Sensing
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Ubiquitous Computing for Capture and Access
Foundations and Trends in Human-Computer Interaction
Playful bottle: a mobile social persuasion system to motivate healthy water intake
Proceedings of the 11th international conference on Ubiquitous computing
Characteristics of shared health reflections in a local community
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Wearable and mobile system to manage remotely heart failure
IEEE Transactions on Information Technology in Biomedicine - Special section on body sensor networks
Physical activity motivating games: you can play, mate!
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Blowing in the wind: unanchored patient information work during cancer care
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Let's play!: mobile health games for adults
Proceedings of the 12th ACM international conference on Ubiquitous computing
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Persuasiveness of a mobile lifestyle coaching application using social facilitation
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Fish'n'Steps: encouraging physical activity with an interactive computer game
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Mobile Diary for Wellness Management—Results on Usage and Usability in Two User Studies
IEEE Transactions on Information Technology in Biomedicine
Proceedings of the 13th International Conference on Interacción Persona-Ordenador
App inventor for android in a healthcare IT course
Proceedings of the 13th annual conference on Information technology education
Comparison of Response Times of a Mobile-Web EHRs System Using PHP and JSP Languages
Journal of Medical Systems
The power of mobile notifications to increase wellbeing logging behavior
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HeartLink: open broadcast of live biometric data to social networks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
When do you light a fire?: capturing tobacco use with situated, wearable sensors
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
SweatAtoms: materializing physical activity
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
Lifestreams: a modular sense-making toolset for identifying important patterns from everyday life
Proceedings of the 11th ACM Conference on Embedded Networked Sensor Systems
Free Web-based Personal Health Records: An Analysis of Functionality
Journal of Medical Systems
International Journal of Mobile Human Computer Interaction
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Mobile phones are becoming an increasingly important platform for the delivery of health interventions. In recent years, researchers have used mobile phones as tools for encouraging physical activity and healthy diets, for symptom monitoring in asthma and heart disease, for sending patients reminders about upcoming appointments, for supporting smoking cessation, and for a range of other health problems. This paper provides an overview of this rapidly growing body of work. We describe the features of mobile phones that make them a particularly promising platform for health interventions, and we identify five basic intervention strategies that have been used in mobile-phone health applications across different health conditions. Finally, we outline the directions for future research that could increase our understanding of functional and design requirements for the development of highly effective mobile-phone health interventions.