Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Design requirements for technologies that encourage physical activity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From the war room to the living room: decision support for home-based therapy teams
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
A qualitative analysis of local community communications
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Jogging over a distance: supporting a "jogging together" experience although being apart
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Shakra: tracking and sharing daily activity levels with unaugmented mobile phones
Mobile Networks and Applications
Designing persuasion: health technology for low-income African American communities
PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
SenseCam: a retrospective memory aid
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Fish'n'Steps: encouraging physical activity with an interactive computer game
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Translating social support practices into online services for family caregivers
Proceedings of the ACM 2009 international conference on Supporting group work
IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
It's not all about "Green": energy use in low-income communities
Proceedings of the 11th international conference on Ubiquitous computing
FEATURE: Is wellness informatics a field of human-centered health informatics?
interactions - Tangible Interaction = Form + Computing
Characteristics of shared health reflections in a local community
Proceedings of the 2010 ACM conference on Computer supported cooperative work
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Wellness informatics: towards a definition and grand challenges
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Five design challenges for human computation
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Heuristic evaluation of persuasive health technologies
Proceedings of the 1st ACM International Health Informatics Symposium
Towards negotiation as a framework for health promoting technology
ACM SIGHIT Record
Designing for peer involvement in weight management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 13th international conference on Ubiquitous computing
Motivating reflection about health within the family: the use of goal setting and tailored feedback
User Modeling and User-Adapted Interaction
Technology in Protestant Ministry
Computer Supported Cooperative Work
Journal of Biomedical Informatics
Prescriptive persuasion and open-ended social awareness: expanding the design space of mobile health
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Designing a social network to support the independence of young adults with autism
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Happier together: integrating a wellness application into a social network site
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Health promotion as activism: building community capacity to effect social change
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Income, race, and class: exploring socioeconomic differences in family technology use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Family vs. individual profiles in a health portal: strengths and weaknesses
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Act collectively: opportunities for technologies to support low-income children with asthma
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
"Honey=sugar" means unhealthy: investigating how people apply knowledge to rate food's healthiness
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Creating visibility: understanding the design space for food waste
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Designing for reflection and collaboration to support a transition from welfare to work
Proceedings of the 2013 conference on Computer supported cooperative work
Hollaback!: the role of storytelling online in a social movement organization
Proceedings of the 2013 conference on Computer supported cooperative work
Negotiating food waste: Using a practice lens to inform design
ACM Transactions on Computer-Human Interaction (TOCHI)
Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding the needs of low SES patients with type 2 diabetes
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
International Journal of Human-Computer Studies
Developing culturally relevant design guidelines for encouraging healthy eating behavior
International Journal of Human-Computer Studies
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Low-income African American communities face a disproportionate amount of diet-related health problems in the United States. To address this issue, we developed EatWell, a system that allows people to use their cell phones to create voice memories describing how they have tried to eat healthfully in their neighborhoods (e.g., at local restaurants) and listen to the memories that others have created. In this paper, we describe the results of our field trial of EatWell, specifically characterizing how our participants were able to craft stories that were both emotive and culturally-relevant, the challenges that arose in creating these memories and finally how sharing these stories facilitated a sense of community empowerment. We conclude by presenting implications for the design of future applications that facilitate the sharing of health-related experiences.