Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Waterbot: exploring feedback and persuasive techniques at the sink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Grounding experience: relating theory and method to evaluate the user experience of smartphones
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
Eco-visualization: combining art and technology to reduce energy consumption
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
A bright green perspective on sustainable choices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting to green: understanding resource consumption in the home
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Studying always-on electricity feedback in the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Promoting new patterns in household energy consumption with pervasive learning games
PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
HCI and environmental sustainability: the politics of design and the design of politics
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Tenori-on stage: YouTube as performance space
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Wattsup?: motivating reductions in domestic energy consumption using social networks
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
With a little help from a friend: a shower calendar to save water
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Evaluating a social media application for sustainability in the workplace
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 5th International Conference on Communities and Technologies
Saving energy at work: the design of a pervasive game for office spaces
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Improving user comfort and office energy efficiency with POEM (personal office energy monitor)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Changing perspectives on sustainability: healthy debate or divisive factions?
CHI '13 Extended Abstracts on Human Factors in Computing Systems
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Sustainability in the workplace: nine intervention techniques for behavior change
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Exploring Sustainable Practices in Workplace Settings through Visualizing Electricity Consumption
ACM Transactions on Computer-Human Interaction (TOCHI)
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The design of technological interventions to motivate behaviour-based reductions in end-user energy consumption has recently been identified as a priority for the HCI community. Previous interventions have produced promising results, but have typically focused on domestic energy consumption. By contrast, this paper focuses on the workplace context, which presents very different opportunities and challenges. For instance, financial consequences, which have proved successful as motivations in the domestic environment, are not present in the workplace in the context of employees. We describe the outcome of a sequence of workshops that focussed on understanding employee perceptions of energy use in the workplace, with the locus of activity on energy intervention design. Using a grounded theory analysis, we produced a framework of key themes detailing user perceptions and energy intervention design considerations. Our findings provide a framework of considerations for the design of successful workplace energy interventions.