Computer Go: an AI oriented survey
Artificial Intelligence
Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
Games solved: now and in the future
Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
A Survey of Tsume-Shogi Programs Using Variable-Depth Search
CG '98 Proceedings of the First International Conference on Computers and Games
A Solution to the GHI Problem for Best-First Search
CG '98 Proceedings of the First International Conference on Computers and Games
A Least-Certainty Heuristic for Selective Search
CG '00 Revised Papers from the Second International Conference on Computers and Games
Lambda-Search in Game Trees - with Application to Go
CG '00 Revised Papers from the Second International Conference on Computers and Games
Review: Computer Shogi through 2000
CG '00 Revised Papers from the Second International Conference on Computers and Games
An effective two-level proof-number search algorithm
Theoretical Computer Science - Algorithmic combinatorial game theory
Monte-Carlo Tree Search Solver
CG '08 Proceedings of the 6th international conference on Computers and Games
A New Proof-Number Calculation Technique for Proof-Number Search
CG '08 Proceedings of the 6th international conference on Computers and Games
About the Completeness of Depth-First Proof-Number Search
CG '08 Proceedings of the 6th international conference on Computers and Games
CG '08 Proceedings of the 6th international conference on Computers and Games
Optimal solutions for moving target search
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
A general solution to the graph history interaction problem
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Search versus knowledge for solving life and death problems in Go
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 3
Lambda depth-first proof number search and its application to go
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
A solution to the GHI problem for depth-first proof-number search
Information Sciences: an International Journal
Enhancements of proof number search in Connect6
CCDC'09 Proceedings of the 21st annual international conference on Chinese control and decision conference
Evolution of an efficient search algorithm for the mate-in-N problem in chess
EuroGP'07 Proceedings of the 10th European conference on Genetic programming
Monte-Carlo proof-number search for computer Go
CG'06 Proceedings of the 5th international conference on Computers and games
A skat player based on Monte-Carlo simulation
CG'06 Proceedings of the 5th international conference on Computers and games
Improving depth-first PN-search: 1 + Ɛ trick
CG'06 Proceedings of the 5th international conference on Computers and games
Exploiting graph properties of game trees
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
CG'10 Proceedings of the 7th international conference on Computers and games
Job-level proof-number search for connect6
CG'10 Proceedings of the 7th international conference on Computers and games
Evaluation-function based proof-number search
CG'10 Proceedings of the 7th international conference on Computers and games
Selective approaches for solving weak games
ATVA'06 Proceedings of the 4th international conference on Automated Technology for Verification and Analysis
Randomized parallel proof-number search
ACG'09 Proceedings of the 12th international conference on Advances in Computer Games
Recognizing seki in computer go
ACG'05 Proceedings of the 11th international conference on Advances in Computer Games
A new family of k-in-a-row games
ACG'05 Proceedings of the 11th international conference on Advances in Computer Games
Bitboard knowledge base system and elegant search architectures for Connect6
Knowledge-Based Systems
An efficient hybrid algorithm to evolve an Awale player
Proceedings of the Second International Conference on Computational Science, Engineering and Information Technology
Minimal proof search for modal logic k model checking
JELIA'12 Proceedings of the 13th European conference on Logics in Artificial Intelligence
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