Job-level proof-number search for connect6

  • Authors:
  • I-Chen Wu;Hung-Hsuan Lin;Ping-Hung Lin;Der-Johng Sun;Yi-Chih Chan;Bo-Ting Chen

  • Affiliations:
  • Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan;Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan;Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan;Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan;Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan;Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan

  • Venue:
  • CG'10 Proceedings of the 7th international conference on Computers and games
  • Year:
  • 2010

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Abstract

This paper proposes a new approach for proof number (PN) search, named job-level PN (JL-PN) search, where each search tree node is evaluated or expanded by a heavy-weight job, which takes normally over tens of seconds. Such JL-PN search is well suited for parallel processing, since these jobs are allowed to be performed by remote processors independently. This paper applies JL-PN search to solving automatically several Connect6 positions including openings on desktop grids. For some of these openings, so far no human expert had been able to find a winning strategy. Our experiments also show that the speedups for solving the test positions are roughly linear, fluctuating from sublinear to superlinear. Hence, JL-PN search appears to be a quite promising approach to solving games.