Improving depth-first PN-search: 1 + Ɛ trick

  • Authors:
  • Jakub Pawlewicz;Łukasz Lew

  • Affiliations:
  • Institute of Informatics, Warsaw University, Warsaw, Poland;Institute of Informatics, Warsaw University, Warsaw, Poland

  • Venue:
  • CG'06 Proceedings of the 5th international conference on Computers and games
  • Year:
  • 2006

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Abstract

Various efficient game problem solvers are based on PN-Search. Especially depth-first versions of PN-Search like DF-PN or PDS - contrary to other known techniques - are able to solve really hard problems. However, the performance of DF-PN and PDS decreases drastically when the search space significantly exceeds the available memory. A straightforward enhancement trick to overcome this problem is presented. Experiments on Atari Go and Lines of Action show great practical value of the proposed enhancement.