Social net: using patterns of physical proximity over time to infer shared interests
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Social Serendipity: Mobilizing Social Software
IEEE Pervasive Computing
PeopleNet: engineering a wireless virtual social network
Proceedings of the 11th annual international conference on Mobile computing and networking
Just-for-us: a context-aware mobile information system facilitating sociality
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
UbiqMuseum: A Bluetooth and Java Based Context-Aware System for Ubiquitous Computing
Wireless Personal Communications: An International Journal
BlueTorrent: Cooperative Content Sharing for Bluetooth Users
PERCOM '07 Proceedings of the Fifth IEEE International Conference on Pervasive Computing and Communications
Peer to peer video streaming in Bluetooth overlays
Multimedia Tools and Applications
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Proceedings of the 6th international conference on Mobile systems, applications, and services
Micro-Blog: sharing and querying content through mobile phones and social participation
Proceedings of the 6th international conference on Mobile systems, applications, and services
MobiClique: middleware for mobile social networking
Proceedings of the 2nd ACM workshop on Online social networks
Friendlee: a mobile application for your social life
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Social-Greedy: a socially-based greedy routing algorithm for delay tolerant networks
MobiOpp '10 Proceedings of the Second International Workshop on Mobile Opportunistic Networking
Give2Get: Forwarding in Social Mobile Wireless Networks of Selfish Individuals
ICDCS '10 Proceedings of the 2010 IEEE 30th International Conference on Distributed Computing Systems
E-SmallTalker: A Distributed Mobile System for Social Networking in Physical Proximity
ICDCS '10 Proceedings of the 2010 IEEE 30th International Conference on Distributed Computing Systems
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Mobile social applications have emerged in recent years. They explore social connections among mobile users in a variety of novel scenarios, including friend finding, message routing, and content sharing. However, efficiently supporting resource-demanding delay-sensitive streaming applications on the mobile platform remains a significant challenge. In this paper, we study collaborative VoD-type streaming of short videos among small groups of mobile users, so as to effectively exploit their social relationships. Such an application is practically set in a number of usage scenarios, including streaming of introductory video clips of exhibition items to visitors' mobile devices, such as in a museum. We design SMS, an architecture that engineers such Streaming over Mobile Social networks. SMS constructs a collaborative streaming overlay by carefully inspecting social connections among users and infrastructural characteristics of Bluetooth technologies. We evaluate our design based on prototype implementation on the Android platform.