Process algebra
The complexity of stochastic games
Information and Computation
Finitely additive stochastic games with Borel measurable payoffs
International Journal of Game Theory
Foundations of statistical natural language processing
Foundations of statistical natural language processing
Random walks with “back buttons” (extended abstract)
STOC '00 Proceedings of the thirty-second annual ACM symposium on Theory of computing
Introduction To Automata Theory, Languages, And Computation
Introduction To Automata Theory, Languages, And Computation
Infinite Games and Verification (Extended Abstract of a Tutorial)
CAV '02 Proceedings of the 14th International Conference on Computer Aided Verification
Model checking LTL with regular valuations for pushdown systems
Information and Computation - TACS 2001
Quantitative stochastic parity games
SODA '04 Proceedings of the fifteenth annual ACM-SIAM symposium on Discrete algorithms
Quantitative solution of omega-regular games
Journal of Computer and System Sciences - STOC 2001
A Landscape with Games in the Background
LICS '04 Proceedings of the 19th Annual IEEE Symposium on Logic in Computer Science
Verifying nondeterministic probabilistic channel systems against ω-regular linear-time properties
ACM Transactions on Computational Logic (TOCL)
Reachability in recursive Markov decision processes
Information and Computation
Recursive Stochastic Games with Positive Rewards
ICALP '08 Proceedings of the 35th international colloquium on Automata, Languages and Programming, Part I
Stochastic games with lossy channels
FOSSACS'08/ETAPS'08 Proceedings of the Theory and practice of software, 11th international conference on Foundations of software science and computational structures
STACS'06 Proceedings of the 23rd Annual conference on Theoretical Aspects of Computer Science
Recursive concurrent stochastic games
ICALP'06 Proceedings of the 33rd international conference on Automata, Languages and Programming - Volume Part II
The complexity of stochastic rabin and streett games
ICALP'05 Proceedings of the 32nd international conference on Automata, Languages and Programming
LICS '12 Proceedings of the 2012 27th Annual IEEE/ACM Symposium on Logic in Computer Science
Determinacy and optimal strategies in infinite-state stochastic reachability games
Theoretical Computer Science
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We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a qualitative probability constraint '0' or '=1'. The goal of one player is to maximize the probability of reaching the target set so that the constraint is satisfied, while the other player aims at the opposite. We show that the winner in such games can be determined in P for the '0' constraint, and in NP@?co-NP for the '=1' constraint. Further, we prove that the winning regions for both players are regular, and we design algorithms which compute the associated finite-state automata. Finally, we show that winning strategies can be synthesized effectively.