Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Parallel distributed processing: explorations in the microstructure of cognition, vol. 1: foundations
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
Situated Cognition: On Human Knowledge and Computer Representations
Situated Cognition: On Human Knowledge and Computer Representations
Being There: Putting Brain, Body, and World Together Again
Being There: Putting Brain, Body, and World Together Again
Catching Ourselves in the Act: Situated Activity, Interactive Emergence, Evolution, and Human Thought
Usability Engineering
Collective Intelligence: Mankind's Emerging World in Cyberspace
Collective Intelligence: Mankind's Emerging World in Cyberspace
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Elements of User Experience: User-Centered Design for the Web
The Elements of User Experience: User-Centered Design for the Web
Human Problem Solving
Human-Machine Reconfigurations: Plans and Situated Actions
Human-Machine Reconfigurations: Plans and Situated Actions
A context-aware Tour Guide: User implications
Mobile Information Systems
Architecture for the development of context-sensitive mobile applications
Mobile Information Systems - Mobile Systems and Applications
Human-Computer Interaction
User-centered methods are insufficient for safety critical systems
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Architectural and implementation issues for a context-aware hypermedia platform
Journal of Mobile Multimedia
Situatedness in translation studies
Cognitive Systems Research
Many roads lead to Rome: mapping users' problem solving strategies
Proceedings of the 3rd BELIV'10 Workshop: BEyond time and errors: novel evaLuation methods for Information Visualization
Many roads lead to Rome: mapping users' problem-solving strategies
Information Visualization - Special issue on Evaluation for Information Visualization
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Taking the user into account in the design of multimedia and mobile applications is now common and accepted. However, aside from the verbal recognition of the importance of the role of users and the implementation of usability and human factors, their consequences have not systematically changed product development and design practices. Usability research and testing play a minor role in comparison to technical possibilities, process management and economic considerations in the development phase. Therefore, we take a closer look at the user and the human cognitive and interactive capabilities according to today's Cognitive Science approaches like Situated Cognition. What effect would it have if we took the Situated, Embodied Cognition view seriously? Would it really make a difference in design and development practices? And would it make a difference to the implementation of other cognitive approaches like the Symbol Manipulation (Information Processing) or Connectionist (Parallel Distributed Cognition) views that might play a background role in guiding professional practices? This paper draws parallels between the development of Cognitive Science and the fields of Human Computer Interaction and Usability and puts forward the claim that a serious consideration of current thinking and knowledge regarding the situatedness and embodiment of human cognition fundamentally changes our assumptions and actions regarding the role of schemes, situations, intentions and functions, tools and environments, and the role of cooperation in the design of mobile and multimedia applications.