Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Systematic hypermedia application design with OOHDM
Proceedings of the the seventh ACM conference on Hypertext
Communications of the ACM
Algorithms on strings, trees, and sequences: computer science and computational biology
Algorithms on strings, trees, and sequences: computer science and computational biology
Pushing reuse in hypermedia design: golden rules, design patterns and constructive templates
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
User interface patterns for hypermedia applications
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Trailist---focusing on document activity for assisting navigation
Proceedings of the 12th ACM conference on Hypertext and Hypermedia
Summary of the second ICSE workshop on web engineering
ACM SIGSOFT Software Engineering Notes
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Meeting the challenges of web application development: the web engineering approach
Proceedings of the 24th International Conference on Software Engineering
Towards a Unified Catalog of Hypermedia Design Patterns
HICSS '00 Proceedings of the 33rd Hawaii International Conference on System Sciences-Volume 6 - Volume 6
Web usage mining: discovery and applications of usage patterns from Web data
ACM SIGKDD Explorations Newsletter
Following your colleagues' footprints: navigation support with trails in shared directories
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
A UML-based methodology for hypermedia design
UML'00 Proceedings of the 3rd international conference on The unified modeling language: advancing the standard
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Designing, implementing and maintaining Web application is a challenging task. Moreover, driven by some of the characteristics of Web applications, such as multiculturalism, continuous change, fast pace and competitiveness, there is an increasing need to use mechanisms that automatically adapt Web applications to new environments. Trails, built from information about the users' browsing paths and activities, are an establishment approach to assist users in navigating vast information spaces and finding appropriate information. In this article we investigate how Web applications can profit from the integration of the concept of user trails -- implemented as navigation pattern -- in the Web modelling process. Furthermore, we investigate how trails can be applied to the various catagories of Web applications. The results of our research show that trails are particularly suitable for those Web applications which exhibit a high degree of user interaction.