Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Earcons as a Method of Providing Navigational Cues in a Menu Hierarchy
HCI '96 Proceedings of HCI on People and Computers XI
The human-computer interaction handbook
The Eyes Have It: A Task by Data Type Taxonomy for Information Visualizations
VL '96 Proceedings of the 1996 IEEE Symposium on Visual Languages
Scenarios in User-Centered Design - Setting the Stage for Reflection and Action
HICSS '99 Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 3 - Volume 3
A semiotic approach to the design of non-speech sounds
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Se-3d: a controlled comparative usability study of a virtual reality semantic hierarchy explorer
Se-3d: a controlled comparative usability study of a virtual reality semantic hierarchy explorer
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This research describes a human-centered design methodology for creating nonspeech sounds to enhance navigation in a visual user interface. This paper describes how the sound design methodology proposed in [10][11] was extended to sonify a novel 3D-visualized information system for sighted users navigating a hierarchical structure. The method ensures that the sounds designed are not based on personal or ad hoc choices, and instead exploits the creativity of a user group as an application of participatory design in sound. Recommendations are derived from this case study on how to design auditory cues for familiar or novel user interfaces to convey structural information in an informative and intuitive way.