Software engineering (6th ed.)
Software engineering (6th ed.)
A survey of user-centered design practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability Engineering
UCD in agile projects: dream team or odd couple?
interactions
About Face 3.0: The Essentials of Interaction Design
About Face 3.0: The Essentials of Interaction Design
Interaction Design: Beyond Human Computer Interaction
Interaction Design: Beyond Human Computer Interaction
Agile human-centered software engineering
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Software Engineering: A Practitioner's Approach
Software Engineering: A Practitioner's Approach
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In the process of software development, the ease with which the user can perform his/her tasks in the system - commonly called usability - is an important requirement. The prototyping of user interfaces is one of the most widely used techniques to specify this type of requirement. This paper presents the importance and need to improve and increase the agility of prototyping interfaces in agile development processes. The authors propose a software that is able to build low-fidelity prototypes, document them and support user testing, to aid the process of interface building in the Scrum methodology.