A pattern language for pattern writing
Pattern languages of program design 3
HCI pattern semantics in XML: a pragmatic approach
HSSE '05 Proceedings of the 2005 workshop on Human and social factors of software engineering
Designing Interfaces
PEICS: towards HCI patterns into engineering of interactive systems
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
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UI developers interested in UI design patterns generally face major problems when trying to use them, because of the complexity of pattern libraries and the lack of supporting tools. As a consequence, UI design patterns are not widely used and this entails an important loss of productivity and quality. In this study, we identified and wrote 30 UI patterns that were made available in a library, and we compared four modes of presentation for them: pattern thumbnails, application types, decision trees, and alphabetical mode. Ten subjects participated in the study. User satisfaction was higher with the three new modes than with the alphabetical mode. Search time was higher with the three new modes than with the alphabetical mode. Although difficult to evaluate, pattern relevance was better with the three new modes. Those findings were turned into recommendations for immediate applications. In the conclusion, we propose some research avenues for the future.