Why can't a virtual character be more like a human: a mixed-initiative approach to believable agents

  • Authors:
  • Jichen Zhu;J. Michael Moshell;Santiago Ontañón;Elena Erbiceanu;Charles E. Hughes

  • Affiliations:
  • University of Central Florida;University of Central Florida;Artificial Intelligence Research Institute, CSIC, Spain;University of Central Florida;University of Central Florida

  • Venue:
  • Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
  • Year:
  • 2011

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Abstract

Believable agents have applications in a wide range of human computer interaction-related domains, such as education, training, arts and entertainment. Autonomous characters that behave in a believable manner have the potential to maintain human users' suspense of disbelief and fully engage them in the experience. However, how to construct believable agents, especially in a generalizable and cost effective way, is still an open problem. This paper compares the two common approaches for constructing believable agents -- human-driven and artificial intelligence-driven interactive characters -- and proposes a mixed-initiative approach in the domain of interactive training systems. Our goal is to provide the user with engaging and effective educational experiences through their interaction with our system.