A fast algorithm for particle simulations
Journal of Computational Physics
Computer simulation using particles
Computer simulation using particles
A fast adaptive multipole algorithm in three dimensions
Journal of Computational Physics
Vortex methods with spatially varying cores
Journal of Computational Physics
Blending Finite-Difference and Vortex Methods for Incompressible Flow Computations
SIAM Journal on Scientific Computing
A windowing method for periodic inflow/outflow boundary treatment of non-periodic flows
Journal of Computational Physics
PPM: a highly efficient parallel particle-mesh library for the simulation of continuum systems
Journal of Computational Physics
An immersed interface method for the Vortex-In-Cell algorithm
Computers and Structures
Journal of Computational Physics
GPU accelerated simulations of bluff body flows using vortex particle methods
Journal of Computational Physics
A self-organizing Lagrangian particle method for adaptive-resolution advection-diffusion simulations
Journal of Computational Physics
A high order solver for the unbounded Poisson equation
Journal of Computational Physics
Hi-index | 31.46 |
We present a novel multiresolution Vortex-In-Cell algorithm using patches of varying resolution. The Poisson equation relating the fluid vorticity and velocity is solved using Fast Fourier Transforms subject to free space boundary conditions. Solid boundaries are implemented using the semi-implicit formulation of Brinkman penalization and we show that the penalization can be carried out as a simple interpolation. We validate the implementation against the analytic solution to the Perlman test case and by free-space simulations of the onset flow around fixed and rotating circular cylinders and bluff body flows around bridge sections.