A fast algorithm for particle simulations
Journal of Computational Physics
Journal of Computational Physics
Boundary conditions for viscous vortex methods
Journal of Computational Physics
Skeletons from the treecode closet
Journal of Computational Physics
Particle approximation of a linear convection-diffusion problem with Neumann boundary conditions
SIAM Journal on Numerical Analysis
Inviscid axisymmetrization of an elliptical vortex
Journal of Computational Physics
Vortex methods with spatially varying cores
Journal of Computational Physics
Vortex methods for high-resolution simulations of viscous flow past bluff bodies of general geometry
Journal of Computational Physics
A general deterministic treatment of derivatives in particle methods
Journal of Computational Physics
Advances in direct numerical simulations of 3D wall-bounded flows by Vortex-in-Cell methods
Journal of Computational Physics
Variable order revised binary treecode
Journal of Computational Physics
The Space Simulator: Modeling the Universe from Supernovae to Cosmology
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
A vortex particle method for smoke, water and explosions
ACM SIGGRAPH 2005 Papers
Vortex fluid for gaseous phenomena
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
From Navier-Stokes to Stokes by means of particle methods
Journal of Computational Physics
Modified interpolation kernels for treating diffusion and remeshing in vortex methods
Journal of Computational Physics
Journal of Computational Physics
Improving shock-free compressible RANS solvers for LES on unstructured meshes
Journal of Computational and Applied Mathematics
Flow simulations using particles: bridging computer graphics and CFD
ACM SIGGRAPH 2008 classes
An immersed boundary method for smoothed particle hydrodynamics of self-propelled swimmers
Journal of Computational Physics
Journal of Computational Physics
Journal of Computational Physics
Journal of Computational Physics
A multiresolution remeshed Vortex-In-Cell algorithm using patches
Journal of Computational Physics
Accurate, non-oscillatory, remeshing schemes for particle methods
Journal of Computational Physics
2HOT: an improved parallel hashed oct-tree n-body algorithm for cosmological simulation
SC '13 Proceedings of the International Conference on High Performance Computing, Networking, Storage and Analysis
Hybrid spectral-particle method for the turbulent transport of a passive scalar
Journal of Computational Physics
Hi-index | 31.51 |
Recent contributions to the 3-D vortex methods are presented. Following Cottet, the particles strength exchange (PSE) scheme for diffusion is modified in the vicinity of solid boundaries to avoid a spurious vorticity flux and to enforce a zero-normal component of vorticity during the convection/PSE step. The vortex sheet algorithm used to enforce the no-slip boundary condition through a vorticity flux at the boundary and the technique used to perform accurate redistributions in the presence of bodies of general geometry are extended from their 2-D counterpart. To perform simulations with nonuniform resolution, a mapping of the redistribution lattice is used. Computational efficiency is attained through the use of parallel tree codes based on multipole expansions of vortex particles and of vortex panels. The method is validated, by comparisons with other authors' results, on the flow past a sphere at Re = 300. It is then applied to compute the flow at Re = 500 and 1000.