Boundary conditions for viscous vortex methods
Journal of Computational Physics
Inviscid axisymmetrization of an elliptical vortex
Journal of Computational Physics
B-spline method and zonal grids for simulations of complex turbulent flows
Journal of Computational Physics
Combined immmersed-boundary finite-difference methods for three-dimensional complex flow simulations
Journal of Computational Physics
Vortex methods with spatially varying cores
Journal of Computational Physics
Vortex methods for high-resolution simulations of viscous flow past bluff bodies of general geometry
Journal of Computational Physics
A particle method and adaptive treecode for vortex sheet motion in three-dimensional flow
Journal of Computational Physics
A comparison of spectral and vortex methods in three-dimensional incompressible flows
Journal of Computational Physics
Blending Finite-Difference and Vortex Methods for Incompressible Flow Computations
SIAM Journal on Scientific Computing
An immersed interface method for the Vortex-In-Cell algorithm
Computers and Structures
High order interpolation and differentiation using B-splines
Journal of Computational Physics
A vortex particle method for smoke, water and explosions
ACM SIGGRAPH 2005 Papers
PPM: a highly efficient parallel particle-mesh library for the simulation of continuum systems
Journal of Computational Physics
Numerical simulation of the fluid dynamics of 2D rigid body motion with the vortex particle method
Journal of Computational Physics
Journal of Computational Physics
Flow simulations using particles: bridging computer graphics and CFD
ACM SIGGRAPH 2008 classes
Journal of Computational Physics
Journal of Computational Physics
Dynamically coupled fluid-body interactions in vorticity-based numerical simulations
Journal of Computational Physics
Analysis of an immersed boundary method for three-dimensional flows in vorticity formulation
Journal of Computational Physics
Journal of Computational Physics
Visualization of Flow Past a Square Prism with Cut-Corners at the Front-Edge
Journal of Visualization
Multiresolution simulations using particles
VECPAR'06 Proceedings of the 7th international conference on High performance computing for computational science
Simulations of single and multiple swimmers with non-divergence free deforming geometries
Journal of Computational Physics
Accurate, non-oscillatory, remeshing schemes for particle methods
Journal of Computational Physics
Hybrid spectral-particle method for the turbulent transport of a passive scalar
Journal of Computational Physics
Hi-index | 31.51 |
This paper is devoted to the design of Vortex-In-Cell (VIC) methods for the direct numerical simulations of wall-bounded flows. A first method using body-fitted grid is presented in the particular case of a cylinder wake. This method, which has been used in [Phys. Fluids 14(6) (2002) 2021] to investigate the effect on the wake topology of cylinder rotations, is an extension of the VIC method presented in [J. Comput. Phys. 175 (2002) 702] for periodic geometries. Features of the method that are specific to wall-bounded geometries - interpolation operators, field calculations and vorticity flux formulas to enforce no-slip boundary conditions - are described in details. The accuracy of the method in the calculation of the body forces is investigated by comparisons with experiments and benchmark calculations. A second class of methods is in the spirit of the immersed boundary methods. The paper in particular shows that the no-slip conditions are very naturally handled by the vorficity flux formulas, independently of the relative locations of the particles and the body. Numerical experiments on the test-case of a ring impinging on a cylinder suggest that the method is second-order accurate.