A convergent 3-D vortex method with grid-free stretching
Mathematics of Computation
A fast algorithm for particle simulations
Journal of Computational Physics
Fronts propagating with curvature-dependent speed: algorithms based on Hamilton-Jacobi formulations
Journal of Computational Physics
Computer simulation using particles
Computer simulation using particles
A particle-grid superposition method for the Navier-Stokes equations
Journal of Computational Physics
Particle animation and rendering using data parallel computation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computing minimal surfaces via level set curvature flow
Journal of Computational Physics
Boundary conditions for viscous vortex methods
Journal of Computational Physics
A level set approach for computing solutions to incompressible two-phase flow
Journal of Computational Physics
High-resolution conservative algorithms for advection in incompressible flow
SIAM Journal on Numerical Analysis
Realistic animation of liquids
Graphical Models and Image Processing
Fast adaptive 2D vortex methods
Journal of Computational Physics
Performance of under-resolved two-dimensional incompressible flow simulations, II
Journal of Computational Physics
Inviscid axisymmetrization of an elliptical vortex
Journal of Computational Physics
Reconstructing volume tracking
Journal of Computational Physics
SIAM Journal on Scientific Computing
SIAM Review
A multigrid tutorial: second edition
A multigrid tutorial: second edition
Vortex methods with spatially varying cores
Journal of Computational Physics
A fast modular semi-Lagrangian method for moving interfaces
Journal of Computational Physics
Three-dimensional vortex methods for particle-laden flows with two-way coupling
Journal of Computational Physics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Level set methods: an overview and some recent results
Journal of Computational Physics
Journal of Computational Physics
Blending Finite-Difference and Vortex Methods for Incompressible Flow Computations
SIAM Journal on Scientific Computing
Particle systems—a technique for modeling a class of fuzzy objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A morphological study of the form of nature
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A Level Set Approach for the Numerical Simulation of Dendritic Growth
Journal of Scientific Computing
High-Order Central WENO Schemes for Multidimensional Hamilton--Jacobi Equations
SIAM Journal on Numerical Analysis
Remeshed smoothed particle hydrodynamics for the simulation of laminar chemically reactive flows
Journal of Computational Physics
Advances in direct numerical simulations of 3D wall-bounded flows by Vortex-in-Cell methods
Journal of Computational Physics
IEEE Computer Graphics and Applications
Remeshed smoothed particle hydrodynamics simulation of the mechanical behavior of human organs
Technology and Health Care
Hardware-based simulation and collision detection for large particle systems
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
A vortex particle method for smoke, water and explosions
ACM SIGGRAPH 2005 Papers
Simulation of smoke based on vortex filament primitives
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
A Lagrangian particle level set method
Journal of Computational Physics
Stable, circulation-preserving, simplicial fluids
ACM Transactions on Graphics (TOG)
Incompressible smoothed particle hydrodynamics
Journal of Computational Physics
An incompressible multi-phase SPH method
Journal of Computational Physics
Two-Way Coupled SPH and Particle Level Set Fluid Simulation
IEEE Transactions on Visualization and Computer Graphics
Journal of Computational Physics
Guiding of smoke animations through variational coupling of simulations at different resolutions
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Temporal Blending for Adaptive SPH
Computer Graphics Forum
Consistent surface model for SPH-based fluid transport
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Hi-index | 0.00 |
The simulation of the motion of interacting particles is a deceivingly simple, yet powerful and natural method for exploring and animating flows in physical systems as diverse as planetary dark accretion and sea waves, unsteady aerodynamics and nanofluidics.