Quasi-optimal range searching in spaces of finite VC-dimension
Discrete & Computational Geometry - Selected papers from the fourth ACM symposium on computational geometry, Univ. of Illinois, Urbana-Champaign, June 6 8, 1988
Network flows: theory, algorithms, and applications
Network flows: theory, algorithms, and applications
Discrete & Computational Geometry - Special issue on ACM symposium on computational geometry, North Conway
A Method of Programming
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
R-Trees: Theory and Applications (Advanced Information and Knowledge Processing)
R-Trees: Theory and Applications (Advanced Information and Knowledge Processing)
k-means++: the advantages of careful seeding
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Computational Geometry: Algorithms and Applications
Computational Geometry: Algorithms and Applications
Minimizing the Stabbing Number of Matchings, Trees, and Triangulations
Discrete & Computational Geometry
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Let S be a set of n points in Rd, and let r be a parameter with 1 ≤ r ≤ n. A rectilinear r-partition for S is a collection Ψ(S) := {(S1, b1),...,(St, bt)}, such that the sets Si form a partition of S, each bi is the bounding box of Si, and n/2r ≤ |Si| ≤ 2n/r for all 1 ≤ i ≤ t. The (rectilinear) stabbing number of Ψ(S) is the maximum number of bounding boxes in Ψ(S) that are intersected by an axis-parallel hyperplane h. We study the problem of finding an optimal rectilinear r- partition--a rectilinear partition with minimum stabbing number--for a given set S. We obtain the following results. - Computing an optimal partition is np-hard already in R2. - There are point sets such that any partition with disjoint bounding boxes has stabbing number Ω(r1-1/d), while the optimal partition has stabbing number 2. - An exact algorithm to compute optimal partitions, running in polynomial time if r is a constant, and a faster 2-approximation algorithm. - An experimental investigation of various heuristics for computing rectilinear r-partitions in R2.