Graphical Models for Game Theory
UAI '01 Proceedings of the 17th Conference in Uncertainty in Artificial Intelligence
Computing pure nash equilibria in graphical games via markov random fields
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Structure and evolution of online social networks
Proceedings of the 12th ACM SIGKDD international conference on Knowledge discovery and data mining
The dynamics of viral marketing
ACM Transactions on the Web (TWEB)
Learning graphical game models
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
History-dependent graphical multiagent models
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
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I introduce a graphical representation for modeling multiagent systems based on different kinds of reasoning about agent behavior. I seek to investigate this graphical model's predictive and representative capabilities across various domains, and examine methods for learning the graphical structure from agent interaction data. I also propose to explore the framework's scalability in large real-world scenarios, such as social networks, and evaluate its prediction performance with existing network behavior models.