Distributed Virtual Reality for Everyone -a Framework for Networked VR on the Internet
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Improving the Performance of Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
A dynamical adjustment partitioning algorithm for distributed virtual environment systems
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Heat diffusion based dynamic load balancing for distributed virtual environments
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
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In a multi-service distibuted virtual environment, objects can provide more services and become dynamic with greater effects in load balancing process, which is not considered in the previous work. Focused on the impact of dyanmic objects and their relationships with avatars to form workload-intensive groups when doing load balance, this paper proposes a group-based load balancing approach. Evaluation results show our approach can keep the system with dynamic objects stable regardless of the activities and increase of avatars in the system.