Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Participatory It Design: Designing for Business and Workplace Realities
Participatory It Design: Designing for Business and Workplace Realities
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Tangible User Interfaces Compensate for Low Spatial Cognition
3DUI '08 Proceedings of the 2008 IEEE Symposium on 3D User Interfaces
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We present a multi-touch-tabletop tool for design-collaborations and -communication tasks employing three-dimensional digitalized models. Our system allows users from various disciplines to communicate and share their ideas by manipulating the reference and their own input simultaneously by simply using intuitive gestures. Haptic and proprioceptive perception of tangible representations are perceived and understood more readily whereby our system provides an increased potential to compensate for the low spatial cognition of its users. Our integration of combining both model-based and participatory approaches with multi-touch tabletop system setups differs considerably from conventional visual representations for collaborative design. Since the multi-touch design interaction allows users to engage intuitively within virtual design environments, it is presenting a next generation of common graphical user interfaces.