Real-time implementation for weighted-least-squares-based edge-preserving decomposition and its applications

  • Authors:
  • Qingfeng Li;Hanli Zhao

  • Affiliations:
  • College of Electron & Information Engineering, Ningbo University of Technology, Ningbo, China;College of Physics & Electronic Information Engineering, Wenzhou University, Wenzhou, China

  • Venue:
  • Transactions on edutainment VI
  • Year:
  • 2011

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Abstract

This paper presents a GPU-based implementation for constructing edge-preserving multiscale image decompositions. An input image is decomposed into a piecewise smooth base layer and multiple detail layers. The base layer captures large scale variations in the image, while the detail layers contain the small scale details. The detail layers are progressively obtained with the edge-preserving weighted least squares optimizations. The improvement of performance is achieved by introducing a Jacobi-like GPU solver, which converges to the right solution much faster than the standard Jacobi iterator. Note that the whole pipeline design is highly parallel, enabling a real-time implementation. Several experimental examples on edge-preserving tonal adjustment and image abstraction are shown to demonstrate the feasibility of the proposed method.