Usability Engineering
TERESA: a transformation-based environment for designing and developing multi-device interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
ProtoTask, new task model simulator
HCSE'12 Proceedings of the 4th international conference on Human-Centered Software Engineering
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Task models, which have been designed for activity modeling, are used in different ways, for interactive system evaluation or design. In this work, we present a pilot study on task-based prototyping. We show how leaning on task models may make collaborative work easier between business experts and software designers, for identifying precise required functionalities.