An isometric tongue pointing device
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
HaWCoS: the "hands-free" wheelchair control system
Proceedings of the fifth international ACM conference on Assistive technologies
A galvanic skin response interface for people with severe motor disabilities
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
The vocal joystick: a voice-based human-computer interface for individuals with motor impairments
HLT '05 Proceedings of the conference on Human Language Technology and Empirical Methods in Natural Language Processing
Blui: low-cost localized blowable user interfaces
Proceedings of the 20th annual ACM symposium on User interface software and technology
Hands-free mouse-pointer manipulation using motion-tracking and speech recognition
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Optically sensing tongue gestures for computer input
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Input device for disabled persons using expiration and tooth-touch sound signals
Proceedings of the 2010 ACM Symposium on Applied Computing
Effects of visual stimuli on a communication assistive method using sympathetic skin response
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
A tongue training system for children with down syndrome
Proceedings of the 26th annual ACM symposium on User interface software and technology
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We present a new tongue input device, the tongue joystick, for use by an actor inside an articulated-head character costume. Using our device, the actor can maneuver through a dialogue tree, selecting clips of prerecorded audio to hold a conversation in the voice of the character. The device is constructed of silicone sewn with conductive thread, a unique method for creating rugged, soft, low-actuation force devices. This method has application for entertainment and assistive technology. We compare our device against other portable mouth input devices, showing it to be the fastest and most accurate in tasks mimicking our target application. Finally, we show early results of an actor inside an articulated-head costume using the tongue joystick to interact with a child.