Human computation tasks with global constraints
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CommunitySourcing: engaging local crowds to perform expert work via physical kiosks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Deploying monotrans widgets in the wild
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Squaring and scripting the ESP game: trimming a GWAP to deep semantics
SGDA'12 Proceedings of the Third international conference on Serious Games Development and Applications
Enhancing reliability using peer consistency evaluation in human computation
Proceedings of the 2013 conference on Computer supported cooperative work
Motivating crowds using social facilitation and social transparency
Proceedings of the 2013 conference on Computer supported cooperative work companion
Crowdsourcing for information retrieval: introduction to the special issue
Information Retrieval
Implementing crowdsourcing-based relevance experimentation: an industrial perspective
Information Retrieval
Power of friends: when friends guess about their friends' guess
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Turkopticon: interrupting worker invisibility in amazon mechanical turk
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaborative health care plan support
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
Quality-control mechanism utilizing worker's confidence for crowdsourced tasks
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
HIGGINS: knowledge acquisition meets the crowds
Proceedings of the 22nd international conference on World Wide Web companion
Proceedings of the 22nd international conference on World Wide Web
Human computing games for knowledge acquisition
Proceedings of the 22nd ACM international conference on Conference on information & knowledge management
An introduction to human computation and games with a purpose
ICWE'13 Proceedings of the 13th international conference on Web Engineering
The motivations and experiences of the on-demand mobile workforce
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Question selection for crowd entity resolution
Proceedings of the VLDB Endowment
Double-wheel graphs are graceful
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Crowdsourcing backdoor identification for combinatorial optimization
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
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Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the Web to perform complex computation. There are various genres of human computation applications that exist today. Games with a purpose (e.g., the ESP Game) specifically target online gamers who generate useful data (e.g., image tags) while playing an enjoyable game. Crowdsourcing marketplaces (e.g., Amazon Mechanical Turk) are human computation systems that coordinate workers to perform tasks in exchange for monetary rewards. In identity verification tasks, users perform computation in order to gain access to some online content; an example is reCAPTCHA, which leverages millions of users who solve CAPTCHAs every day to correct words in books that optical character recognition (OCR) programs fail to recognize with certainty. This book is aimed at achieving four goals: (1) defining human computation as a research area; (2) providing a comprehensive review of existing work; (3) drawing connections to a wide variety of disciplines, including AI, Machine Learning, HCI, Mechanism/Market Design and Psychology, and capturing their unique perspectives on the core research questions in human computation; and (4) suggesting promising research directions for the future. Table of Contents: Introduction / Human Computation Algorithms / Aggregating Outputs / Task Routing / Understanding Workers and Requesters / The Art of Asking Questions / The Future of Human Computation