Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Can you ever trust a wiki?: impacting perceived trustworthiness in wikipedia
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Human Computation
Social transparency in networked information exchange: a theoretical framework
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
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We reported results from an experiment using an image labeling task, when workers were able to compare their own labels with the labels generated by another worker, they were motivated to generate more labels. In addition, when the workers shared their demographic information with their colleagues, the number of labels generated by them became even higher. This indicates that we can utilize the power of social facilitation and social transparency to motivate workers in crowdsourcing to reduce operation costs and even enhance outcome quality.