ACM SIGGRAPH 2006 Papers
2005 Special Issue: A systems approach to appraisal mechanisms in emotion
Neural Networks - Special issue: Emotion and brain
2005 Special Issue: A systems approach to appraisal mechanisms in emotion
Neural Networks - Special issue: Emotion and brain
A Multi-agent Model for Emotion Contagion Spirals Integrated within a Supporting Ambient Agent Model
PRIMA '09 Proceedings of the 12th International Conference on Principles of Practice in Multi-Agent Systems
Modeling Human-Like Decision Making for Virtual Agents in Time-Critical Situations
CW '10 Proceedings of the 2010 International Conference on Cyberworlds
A domain-independent framework for modeling emotion
Cognitive Systems Research
Effective crowd control through adaptive evolution of agent-based simulation models
Proceedings of the Winter Simulation Conference
Spatial indexing in agent-based crowd simulation
Proceedings of the 6th International ICST Conference on Simulation Tools and Techniques
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Crowd behaviour is an interesting social phenomenon that emerges from complex interactions of individuals. An important aspect of individual behaviour is emotion which plays a significant role in all aspects of human decision making. For example, heightened emotional states can lead people to take highly unexpected or irrational actions. One popular motivation for simulation of virtual crowds is to generate believable characters in movies and computer games. Recently the concept of serious games has been introduced in both academic and industrial circles. In this paper, we propose an emotion engine, based on modern appraisal theory, that is able to model various emotional crowd characteristics. This appraisal engine is capable of capturing the dynamics of emotional contagion and we show how different crowd composition can lead to different patterns of emotional contagion. In addition, we describe a serious game designed for training military personnel in peaceful crowd control. We evaluate this engine in the context of a property protection protest scenario where the players or soldiers are tasked to maintain a peaceful protest without violence. A systematic evaluation is presented which supports the facial validity of the emotion engine and our model of emotional contagion.