Interpolation artefacts in mutual information-based image registration
Computer Vision and Image Understanding - Special issue on analysis of volumetric image
Fast volumetric deformation on general purpose hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
Non-rigid Registration with Use of Hardware-Based 3D Bézier Functions
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
Integrated Registration and Visualization of Medical Image Data
CGI '98 Proceedings of the Computer Graphics International 1998
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Determining Optical Flow
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Iterative x-ray/ct registration using accelerated volume rendering
Iterative x-ray/ct registration using accelerated volume rendering
Brook for GPUs: stream computing on graphics hardware
ACM SIGGRAPH 2004 Papers
OpenGL(R) Shading Language (2nd Edition)
OpenGL(R) Shading Language (2nd Edition)
ACM SIGGRAPH 2006 Papers
Extended-precision floating-point numbers for GPU computation
ACM SIGGRAPH 2006 Research posters
ACM SIGGRAPH 2006 Research posters
Efficient histogram generation using scattering on GPUs
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Speeding up Mutual Information Computation Using NVIDIA CUDA Hardware
DICTA '07 Proceedings of the 9th Biennial Conference of the Australian Pattern Recognition Society on Digital Image Computing Techniques and Applications
A parallel implementation of 2-D/3-D image registration for computer-assisted surgery
International Journal of Bioinformatics Research and Applications
International Journal of Parallel, Emergent and Distributed Systems
Fast Deformable Registration on the GPU: A CUDA Implementation of Demons
ICCSA '08 Proceedings of the 2008 International Conference on Computational Sciences and Its Applications
GPU Accelerated Non-rigid Registration for the Evaluation of Cardiac Function
MICCAI '08 Proceedings of the 11th International Conference on Medical Image Computing and Computer-Assisted Intervention, Part II
Non-rigid Registration for Large Sets of Microscopic Images on Graphics Processors
Journal of Signal Processing Systems
Efficient GPU-accelerated elastic image registration
BioMED '08 Proceedings of the Sixth IASTED International Conference on Biomedical Engineering
GPU-accelerated digitally reconstructed radiographs
BioMED '08 Proceedings of the Sixth IASTED International Conference on Biomedical Engineering
ICIG '09 Proceedings of the 2009 Fifth International Conference on Image and Graphics
Fast free-form deformation using graphics processing units
Computer Methods and Programs in Biomedicine
Accelerating 3D nonrigid registration using the cell broadband engine processor
IBM Journal of Research and Development
Learning based non-rigid multi-modal image registration using Kullback-Leibler divergence
MICCAI'05 Proceedings of the 8th international conference on Medical image computing and computer-assisted intervention - Volume Part II
A GPGPU approach for accelerating 2-d/3-d rigid registration of medical images
ISPA'06 Proceedings of the 4th international conference on Parallel and Distributed Processing and Applications
GPU accelerated normalized mutual information and B-spline transformation
EG VCBM'08 Proceedings of the First Eurographics conference on Visual Computing for Biomedicine
Computer Methods and Programs in Biomedicine
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The rapidly increasing performance of graphics processors, improving programming support and excellent performance-price ratio make graphics processing units (GPUs) a good option for a variety of computationally intensive tasks. Within this survey, we give an overview of GPU accelerated image registration. We address both, GPU experienced readers with an interest in accelerated image registration, as well as registration experts who are interested in using GPUs. We survey programming models and interfaces and analyze different approaches to programming on the GPU. We furthermore discuss the inherent advantages and challenges of current hardware architectures, which leads to a description of the details of the important building blocks for successful implementations.