The Earth Mover's Distance as a Metric for Image Retrieval
International Journal of Computer Vision
Shape Matching and Object Recognition Using Shape Contexts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Filtering Using a Tree-Based Estimator
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
VLDB '06 Proceedings of the 32nd international conference on Very large data bases
Path Similarity Skeleton Graph Matching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Vision-based hand-gesture applications
Communications of the ACM
3D deformable face tracking with a commodity depth camera
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
Robust hand gesture recognition with kinect sensor
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Real-time human pose recognition in parts from single depth images
CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Minimum near-convex decomposition for robust shape representation
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
Robust hand gesture recognition with kinect sensor
MM '11 Proceedings of the 19th ACM international conference on Multimedia
3D fingertip and palm tracking in depth image sequences
Proceedings of the 20th ACM international conference on Multimedia
SmartGlove for upper extremities rehabilitative gaming assessment
Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments
Can our TV robustly understand human gestures?: real-time gesture localization in range data
Proceedings of the 9th European Conference on Visual Media Production
Real-Time markerless hand gesture recognition with depth camera
PCM'12 Proceedings of the 13th Pacific-Rim conference on Advances in Multimedia Information Processing
Perceptually friendly shape decomposition by resolving segmentation points with minimum cost
Journal of Visual Communication and Image Representation
Tickle: a surface-independent interaction technique for grasp interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Hand gesture recognition with depth data
Proceedings of the 4th ACM/IEEE international workshop on Analysis and retrieval of tracked events and motion in imagery stream
A template matching approach of one-shot-learning gesture recognition
Pattern Recognition Letters
LaRED: a large RGB-D extensible hand gesture dataset
Proceedings of the 5th ACM Multimedia Systems Conference
Real-time Hand Gesture Recognition from Depth Images Using Convex Shape Decomposition Method
Journal of Signal Processing Systems
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The recently developed depth sensors, e.g., the Kinect sensor, have provided new opportunities for human-computer interaction (HCI). Although great progress has been made by leveraging the Kinect sensor, e.g. in human body tracking and body gesture recognition, robust hand gesture recognition remains an open problem. Compared to the entire human body, the hand is a smaller object with more complex articulations and more easily affected by segmentation errors. It is thus a very challenging problem to recognize hand gestures. This paper focuses on building a robust hand gesture recognition system using the Kinect sensor. To handle the noisy hand shape obtained from the Kinect sensor, we propose a novel distance metric for hand dissimilarity measure, called Finger-Earth Mover's Distance (FEMD). As it only matches fingers while not the whole hand shape, it can better distinguish hand gestures of slight differences. The extensive experiments demonstrate the accuracy, efficiency, and robustness of our hand gesture recognition system.