Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Bayesian 3D Modeling from Images Using Multiple Depth Maps
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
A minimum entropy approach to adaptive image polygonization
IEEE Transactions on Image Processing
Learning image structures for optimizing disparity estimation
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part III
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Dense depth maps can be estimated in a Bayesian sense from multiple calibrated still images of a rigid scene relative to a reference view [1]. This well-established probabilistic framework is extended by adaptively refining a triangular meshing procedure and by automatic cross-validation of model parameters. The adaptive refinement strategy locally adjusts the triangular meshing according to the measured image data. The new method substantially outperforms the competing techniques both in terms of robustness and accuracy.