Bayesian 3D Modeling from Images Using Multiple Depth Maps

  • Authors:
  • Pau Gargallo;Peter Sturm

  • Affiliations:
  • INRIA Rhône-Alpes, GRAVIR-CNRS;INRIA Rhône-Alpes, GRAVIR-CNRS

  • Venue:
  • CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
  • Year:
  • 2005

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Abstract

This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to completely model the input data, we propose to represent the scene as a set of colored depth maps, one per input image. We formulate the problem as a Bayesian MAP problem which leads to an energy minimization method. Hidden visibility variables are used to deal with occlusion, reflections and outliers. The main contributions of this work are: a prior for the visibility variables that treats the geometric occlusions; and a prior for the multiple depth maps model that smoothes and merges the depth maps while enabling discontinuities. Real world examples showing the efficiency and limitations of the approach are presented.