The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
Dynamic Texturing of Real Objects in an Augmented Reality System
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Using mixed VR/AR technologies in education
ICCGI '06 Proceedings of the International Multi-Conference on Computing in the Global Information Technology
Mosaic textile: wearable ambient display with non-emissive color-changing modules
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
ACM SIGGRAPH 2006 Sketches
Very slowly animating textiles: shimmering flower
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
A survey of mobile and wireless technologies for augmented reality systems
Computer Animation and Virtual Worlds
AmbiKraf: an embedded non-emissive and fast changing wearable display
ACM SIGGRAPH 2009 Emerging Technologies
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Natural feature tracking for augmented reality
IEEE Transactions on Multimedia
A bright new page in portable displays
IEEE Spectrum
Interactive e-learning system using pattern recognition and augmented reality
IEEE Transactions on Consumer Electronics
Smart pico-projected AR marker
SIGGRAPH Asia 2012 Posters
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This paper presents "dMarkers", a concept of "dynamic markers" or markers that can change for marker technologies for Augmented Reality (AR) technologies. Here, by dynamic we mean markers that can change or morph into different markers which could open up various new possibilities through technologies such as AR. To impelment this technology we use a combination of thermochromic inks and peltier semiconductor elemnts to achieve a subtly changing animated display for paper and fabric materials. The key feature of this technology lies within its ability to animate the material itself without embedding any separate displays. Thus this technology is used to subtly animate various patterns for markers to be used as dynamic markers. As a proof of concept, we implement the dMarkers for Quick Response (QR) codes. In our implementation we present generating various QR codes for paper and fabric based materials. (Fabric is used in this case to explore the future possibility of implementing the dMarkers with clothes) We present the successful detection of these dMarker QR codes by a third party QR code reader on a smartphone. Upon discussion of these results and some limitations of the current technologies, we move on to discuss various applications including the use of this technology in AR as a novel dimension for interaction in Augmented Reality.