ACM Transactions on Computer-Human Interaction (TOCHI)
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
Rapid Development of Expressive AR Applications
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Multidimensional information visualization using augmented reality
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Adapting paper prototyping for designing user interfaces for multiple display environments
Personal and Ubiquitous Computing - Special Issue: User-centred design and evaluation of ubiquitous groupware
Metaphor and Manifestation—Cross-Reality with Ubiquitous Sensor/Actuator Networks
IEEE Pervasive Computing
Managing information in a creative environment
Proceedings of the seventh ACM conference on Creativity and cognition
dMarkers: ubiquitous dynamic makers for augmented reality
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Hi-index | 0.00 |
In this paper, the author presents DynamiCross, a system that enables users to dynamically represent and share information in cross-reality. Recently, designers and meeting attendees have enhanced engagement through a multiple display environments (MDE) [2, 5], which include not only personal objects, such as papers and laptops, but also shared objects, such as large displays, to provide collaborators with a virtual workspace. In this paper, the author describes how DynamiCross can support the user's individual or collaborative information handling with its cross-reality interfaces and multiple displays. In addition, when a user's personal material is placed on a large display, the display becomes a multilayer display that uses augmented reality (AR) technology to show digital contents of the personal object. The author introduces three major functions of the system to explain these capabilities which could be beneficial to similar research on cross-reality collaborations and paper interactions.