Complexity optimized data clustering by competitive neural networks
Neural Computation
Net gain: expanding markets through virtual communities
Net gain: expanding markets through virtual communities
Developer's Guide to Computer Game Design
Developer's Guide to Computer Game Design
Performance Evaluation of Some Clustering Algorithms and Validity Indices
IEEE Transactions on Pattern Analysis and Machine Intelligence
Some new indexes of cluster validity
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Clustering of the self-organizing map
IEEE Transactions on Neural Networks
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The purpose of our research is to identify the critical variables, to implement a new methodology for Asian online game market segmentation, and to compare target customers in Asian online game markets; Korea, Japan and China. Conclusively, the critical segmentation variables and the characteristics of target customers were different among countries. Therefore, online game companies should develop diverse marketing strategies based on characteristics of their target customers.