Electronic treasure hunt: real-time cooperation type game that uses location information

  • Authors:
  • Jun Munemori;Shunsuke Miyai;Junko Itou

  • Affiliations:
  • Department of Design and Information Sciences, Faculty of Systems Engineering, Wakayama University, Wakayama, Japan;Graduate School of Systems Engineering, Wakayama University, Wakayama, Japan;Department of Design and Information Sciences, Faculty of Systems Engineering, Wakayama University, Wakayama, Japan

  • Venue:
  • ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
  • Year:
  • 2006

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Abstract

The electronic treasure hunt developed this time uses location information and operates avatar. The participant competes for the point looking for the treasure arranged virtually. The feature of this game is that the treasure cannot be obtained if two people do not cooperate. From the experiments the following points became clear that participants evaluated highly the avatar operation system that used GPS location information. The cooperation system by which each player's position became a point allowed location information to be used well.