Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
A Multi-scale Approach to 3D Scattered Data Interpolation with Compactly Supported Basis Functions
SMI '03 Proceedings of the Shape Modeling International 2003
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
Geometric texture synthesis and transfer via geometry images
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Image completion with structure propagation
ACM SIGGRAPH 2005 Papers
Shape and Appearance Repair for Incomplete Point Surfaces
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
A dynamic balanced flow for filtering point-sampled geometry
The Visual Computer: International Journal of Computer Graphics
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Finite elements on point based surfaces
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
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A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture sample, we define a global texture energy function on the point set surface for direct texture synthesis. The color texture completion is performed by minimizing a constrained global energy using the existing texture on the surface as the input texture sample. We convert the issue of context-based geometry completion into a task of texture completion on the surface. The geometric detail is then peeled and converted into a piece of signed gray-scale texture on the base surface of the point set surface. We fill the holes on the base surface by smoothed extrapolation and the geometric details over these patches are reconstructed by a process of gray-scale texture completion. Experiments show that our method is flexible, efficient and easy to implement. It provides a practical texture synthesis and geometry completion tool for 3D point set surfaces.