Multiresolution point-set surfaces
GI '08 Proceedings of graphics interface 2008
Point-Sampled Surface Simulation Based on Mass-Spring System
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Feature-preserving denoising of point-sampled surfaces
CEA'09 Proceedings of the 3rd WSEAS international conference on Computer engineering and applications
Robust denoising of point-sampled surfaces
WSEAS Transactions on Computers
Multi-level partition of unity algebraic point set surfaces
Journal of Computer Science and Technology
Appearance and geometry completion with constrained texture synthesis
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Hi-index | 0.00 |
3D point data acquisition has become a practical approach for generating complex 3D shapes. Subsequent smoothing or denoising operations on these raw data sets are required before performing sophisticated modeling operations. Based on covariance analysis and constructed directional curvature, a new approach of anisotropic curvature flow is developed for filtering the point data set. By introducing a forcing term, a balanced flow equation is constructed, which allows the anisotropic diffusion flow to be restricted in the flow diffusion band of the original surface. Thus, the common problem of shape shrinkage that puzzles most current denoising approaches for point-sampled geometry is avoided. Applying dynamic balance techniques, the equation converges to the solution quickly with appealing physical interpretations. The algorithms operate directly on the discrete sample points, requiring no vertex connectivity information. They are shown to be computationally efficient, robust and simple to implement.