Distance transformations in digital images
Computer Vision, Graphics, and Image Processing
Computing distance transformations in convex and non-convex domains
Pattern Recognition
An Efficient Uniform Cost Algorithm Applied to Distance Transforms
IEEE Transactions on Pattern Analysis and Machine Intelligence
Distance transforms: properties and machine vision applications
CVGIP: Graphical Models and Image Processing
New geodesic distance transforms for gray-scale images
Pattern Recognition Letters
Sequential Operations in Digital Picture Processing
Journal of the ACM (JACM)
Image compression using the distance transform on curved space (DTOCS) and Delaunay triangulation
Pattern Recognition Letters
Fast Euclidean distance transformation by propagation using multiple neighborhoods
Computer Vision and Image Understanding
Linear Time Euclidean Distance Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Morphological Image Analysis: Principles and Applications
Morphological Image Analysis: Principles and Applications
Shortest routes on varying height surfaces using gray-level distance transforms
Image and Vision Computing
Pixel queue algorithm for geodesic distance transforms
DGCI'05 Proceedings of the 12th international conference on Discrete Geometry for Computer Imagery
Morphological iterative closest point algorithm
IEEE Transactions on Image Processing
Breadth-first search and its application to image processing problems
IEEE Transactions on Image Processing
Distance and nearest neighbor transforms on gray-level surfaces
Pattern Recognition Letters
Priority pixel queue algorithm for geodesic distance transforms
Image and Vision Computing
Distance transforms on anisotropic surfaces for surface roughness measurement
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
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This article presents a nearest neighbor transform for gray-level surfaces. It is based on the Distance Transform on Curved Space (DTOCS) calculated using an efficient priority pixel queue algorithm. A simple extension of the algorithm produces the nearest neighbor transform simultaneously with the distance map. The transformations can be applied for example to estimate surface roughness.