Interactive update of global illumination using a line-space hierarchy
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Interactive global illumination in dynamic scenes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive global illumination using selective photon tracing
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Interactive Multiuser VEs in the DIVE System
IEEE MultiMedia
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
ECMAST '97 Proceedings of the Second European Conference on Multimedia Applications, Services and Techniques
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Although the interactive web-based learning environment enriches the study of lighting engineering, it relies healthy on realistic rendering and illumination calculations of 3D scenes. These operations are typically very expensive in kernel computations and content distribution. Hence, they are not applicable to dynamic scene. Our objective in this work is to address this problem through a multi-resolution approach in order to provide a real-time feedback to the students as they modify the lighting conditions or the geometry of the scene. We apply progressive and selective data transfer of 3D models with geometry and illumination attributes. The experimental results show that the proposed solution provides better user experience to the students.