Introduction to Solid Modeling
Introduction to Solid Modeling
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Primitives for the manipulation of general subdivisions and the computation of Voronoi
ACM Transactions on Graphics (TOG)
Representations for Rigid Solids: Theory, Methods, and Systems
ACM Computing Surveys (CSUR)
Proceedings of the sixth ACM symposium on Solid modeling and applications
Performance Evaluation of Boundary Data Structures
IEEE Computer Graphics and Applications
A concise b-rep data structure for stratified subanalytic objects
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Winged edge polyhedron representation.
Winged edge polyhedron representation.
Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments
IEEE Computer Graphics and Applications
A polyhedron representation for computer vision
AFIPS '75 Proceedings of the May 19-22, 1975, national computer conference and exposition
AIF: a data structure for polygonal meshes
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Hi-index | 0.00 |
Traditionally, B-rep geometric kernels possess oriented data structures, i.e. they possess oriented cells (e.g. half-edges, co-edges, face uses, etc.). The use of explicit oriented cells makes these data structures quite verbose and expensive in terms of memory space. Although orientation is important for visualization and engineering analysis purposes, it gives rise to difficult issues at the representation level; for example, keeping inclusion relationships between incident surfaces at a non-manifold vertex. Instead, we propose a non-manifold B-rep data structure whose cells are not oriented. This facilitates the design and implementation of its associated Euler operators, each one of which then reduces itself to a sequence of insertion and removal operations of cells into or from a list. Besides, these Euler operators call a single query operator to retrieve all incidence and adjacency information through a minimal number of accesses. As a result, we obtain a simple, responsive, concise and general non-oriented, non-manifold B-rep geometric kernel.