Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
Expert Systems: Principles and Programming
Expert Systems: Principles and Programming
Hive: Distributed Agents for Networking Things
IEEE Concurrency
The Conference Assistant: Combining Context-Awareness with Wearable Computing
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Adding Generic Contextual Capabilities to Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Context-Aware Support for Computer-Supported Ubiquitous Learning
WMTE '04 Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'04)
AINA '05 Proceedings of the 19th International Conference on Advanced Information Networking and Applications - Volume 2
Hi-index | 0.00 |
With the development of wireless network and embedded system, the Ubiquitous Computing technology has been applied in learning domain, which is called Ubiquitous Learning (U-Learning). We proposed the Frame-based Interaction and Learning Model (FILM) framework to model the context-aware applications of U-Learning for the construction, maintainability and extensibility issues. The FILM contains context-aware frame layer (lower layer) and U-Learning activity script (higher layer). In lower layer, the context information and event process are handled by frame structure and the slot attachment, and the relations of context frames are managed by the context ontology. In higher layer, the sequence of frames are combined as the context-aware services and represented by the XML-based U-Learning Activity Script and High Level Petri Net is applied for events flow control and activities sequence construction. Finally, a context-aware scenario is described and modeled by FILM.