Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
IEEE Transactions on Visualization and Computer Graphics
Motion-compensated 3-D subband coding of video
IEEE Transactions on Image Processing
Scalable wavelet coding for synthetic/natural hybrid images
IEEE Transactions on Circuits and Systems for Video Technology
Bit allocation for joint source and channel coding of progressively compressed 3-D models
IEEE Transactions on Circuits and Systems for Video Technology
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Wavelet scalable video coding (WSVC) can be used efficiently for scalable mesh compression for virtual reality applications over IP networks. This paper proposes efficient methods to improve the coding efficiency of WSVC through the minimization of average temporal distance (ATD) for motion estimation. The ATD is closely related to the peak signal-to-noise ratio (PSNR) performance of WSVC which is based on motion compensated temporal filtering. Simulation results show that the proposed methods with minimum ATD give about 1 to 2dB PSNR improvements compared to the conventional WSVC.