Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
People, places, things: web presence for the real world
Mobile Networks and Applications
Toward Context-Aware Computing: Experiences and Lessons
IEEE Intelligent Systems
EasyLiving: Technologies for Intelligent Environments
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
Augmented reality for manufacturing planning
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Semantic Space: An Infrastructure for Smart Spaces
IEEE Pervasive Computing
Intelligent Agents Meet the Semantic Web in Smart Spaces
IEEE Internet Computing
A context-aware and augmented reality-supported service framework in ubiquitous environments
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
u-Photo: interacting with pervasive services using digital still images
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Towards massively multi-user augmented reality on handheld devices
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Visualization and interaction of pervasive services using context-aware augmented reality
Expert Systems with Applications: An International Journal
Designing context-aware multimodal virtual environments
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
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Computing paradigm is moving toward context-aware and ubiquitous computing in which devices, software agents, and services are all expected to seamlessly integrate and cooperate in support of human objectives. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative interface to a three-dimensional information space embedded within physical reality. This paper presents a framework and its applications for the convergence of context-awareness and augmented reality, which can support a rich set of ubiquitous services and immersive interactions. The framework provides a common data model for different types of context information from external sensors, applications and users. It also offers the software framework to acquire, interpret and disseminate context information. Further, it utilizes augmented reality for providing immersive interactions by embedding virtual models onto physical models, which realizes bi-augmentation between physical and virtual spaces.