Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A List-Priority Rendering Algorithm for Redisplaying Projected Surfaces
A List-Priority Rendering Algorithm for Redisplaying Projected Surfaces
Compression of the layered depth image
IEEE Transactions on Image Processing
Survey of image-based representations and compression techniques
IEEE Transactions on Circuits and Systems for Video Technology
Journal of VLSI Signal Processing Systems
A framework for multi-view video coding using layered depth images
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
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The layered depth image (LDI) is a popular approach to represent three-dimensional objects with complex geometry for image-based rendering (IBR). LDI contains several attribute values together with multiple layers at each pixel location. In this paper, we propose an efficient preprocessing algorithm to compress depth and color information of LDI. Considering each depth value as a point in the two-dimensional space, we compute the minimum distance between a straight line passing through the previous two values and the current depth value. Finally, the current attribute value is replaced by the minimum distance. The proposed algorithm reduces the variance of the depth information; therefore, it improves the transform and coding efficiency.