SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Realistic image synthesis using photon mapping
Realistic image synthesis using photon mapping
Interactive Virtual Relighting of Real Scenes
IEEE Transactions on Visualization and Computer Graphics
Interactive Common Illumination for Computer Augmented Reality
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Photon mapping on programmable graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Estimation of Diffuse and Specular Appearance
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
A Representation of Specular Appearance
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Surface Reflectance Modeling of Real Objects with Interreflections
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
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This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective multimedia applications. A number of methods have been developed for estimating object surface reflectance properties in order to render real objects under arbitrary illumination conditions. However, it is still difficult to densely estimate surface reflectance properties faithfully for complex objects with interreflections. This paper describes a new method for densely estimating the non-uniform surface reflectance properties of real objects constructed of convex and concave surfaces. Specifically, we use registered range and surface color texture images obtained by a laser rangefinder. Then, we determine the positions of light sources in order to capture color images to be used in discriminating diffuse and specular reflection components of surface reflection. The proposed method can densely estimate the reflectance parameters of objects with diffuse and specular interreflections based on an inverse global illumination rendering. Experiments are conducted in order to demonstrate the usefulness and the advantage of the proposed methods through comparative study.