Activity theory as a potential framework for human-computer interaction research
Context and consciousness
Mundane tool or object of affection?: the rise and fall of the Postal Buddy
Context and consciousness
Digital Cities: Organization, Content, and Use
Digital Cities, Technologies, Experiences, and Future Perspectives [the book is based on an international symposium held in Kyoto, Japan, in September 1999
dg.o '06 Proceedings of the 2006 international conference on Digital government research
Designing a usable ambient intelligence system
International Journal of Web Engineering and Technology
Requirements determination in a community informatics project: an activity theory approach
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part I
Activity Theory to Guide Online Collaborative Learning Instructional Design
International Journal of Systems and Service-Oriented Engineering
Activity Theory to Guide Online Collaborative Learning Instructional Design
International Journal of Systems and Service-Oriented Engineering
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Design of communication technologies such as our own effort to develop a youth-services information system for a local community, present practical problems in the collection and interpretation of data on users' needs and the development of design specifications responsive to these needs. Activity theory provides a conceptual framework for such a design effort by explaining how users' conscious intentions and unconscious or partially conscious motives can be inferred from their activities. Methodologies such as focus-group and participatory-design meetings provide appropriate means of collecting data on users' activities. Further development of conceptual categories for users' activities and for the development of design specifications will be necessary, however, to fully operationalize the theory.