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Proceedings of the 9th annual ACM symposium on User interface software and technology
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CHI '04 Extended Abstracts on Human Factors in Computing Systems
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Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
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CHI '07 Extended Abstracts on Human Factors in Computing Systems
Wrist rotation for interaction in mobile contexts
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Tilt techniques: investigating the dexterity of wrist-based input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Head tilting for interaction in mobile contexts
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
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Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
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ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Don't mind me touching my wrist: a case study of interacting with on-body technology in public
Proceedings of the 2013 International Symposium on Wearable Computers
Hand and foot gesture interaction for handheld devices
Proceedings of the 21st ACM international conference on Multimedia
A paradigm shift for mobile interaction: a decade later
CASCON '13 Proceedings of the 2013 Conference of the Center for Advanced Studies on Collaborative Research
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In this paper we present an initial investigation of foot tapping as a mechanism for interacting with a mobile device without removing it from a pocket. We compare a foot tapping technique for menu interaction with two more traditional situations: one where the user has the phone in hand, and one where the user must remove it from an inside pocket before interacting. Results show that over the course of the full study, all conditions allowed a high level of accuracy in selections. The visual and in pocket conditions were overall faster and more accurate. However, for short selections requiring four or less foot taps or button presses the foot tap condition was faster than the in pocket condition.